Controls


WASD to move, SPACE, to jump, LMB to read. Shift to sprint.


The Library

Escape (or get stuck in) a seemingly infinite library composed of hexagonal rooms. Passageways open or close doors, symbols affect space, and words define the state of reality. 

“As the man said, for every complex problem there’s a simple solution, and it’s wrong.”
― Umberto Eco, Foucault's Pendulum

Please report any bugs.


Attributions

  • Page Turning sound effect by Nicole Marie T (opengameart.org)
  • Door closing sound effect by qubodup (opengameart.org)
  • Footsteps sound effect from Pixabay
  • Locking door sound effect from Pixabay
  • Textures  from Polyhaven and Ambientcg
  • Bookshelf from Pixabay


Only read this if you get stuck

On the third section, the sequence can start in any room. There is a mechanic to respawn the book after some failed attempts, but I recommend writing down the hint

Updated 11 hours ago
Published 3 days ago
StatusReleased
PlatformsHTML5
Authorcalo
GenrePuzzle
Made withGodot
TagsAtmospheric, First-Person, Indie, Mystery, non-eucledian, Short, Singleplayer
Average sessionA few minutes

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